#pragma once

#include "Stdafx.h"
#include "IfsAnimator.h"

using namespace System;

namespace OrionFlamesMn
{
	public ref class PresetListMn
	{
	public:
		static unsigned int Size() { return PresetList::Size(); }
		static PresetMn^ Get(int index) { return gcnew PresetMn(PresetList::Get(index)); }
	};
}